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Things got off to Fortnite items a very bad start from Rszou's blog

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Things got off to Fortnite items a very bad start. The first championship was cancelled halfway through after gamers endured from these significant lag that it was impossible to continue. A week after, another skirmish featured a great underdog story, as console player"iDropz_bodies" -- well-known at Destiny circles, but not a major name in Fortnite -- amazed everybody by snagging the tournament triumph and $130,000 in prizes. This, naturally, led to accusations of cheating on Reddit and everywhere; Epic was made to launch a statement protecting the participant and verifying that the triumph was legit.

There have been other problems. The tournaments have conflicted with the popular Friday Fortnite series, run by YouTuber Daniel"Keemstar" Keem. The demonstration is lackluster, and there have been no genuine concessions created for viewers; there's no spectator view, or some other tools used to fortnite traps provide people seeing a fantastic comprehension of the overall game.


Rather, you are simply watching from the point of view of a single participant, with the perspective shifting frequently between the numerous competitors. It is nice if you just wish to see Ninja, but not so much if you're attempting to take from the competition as a whole.


The struggles of Fortnite as an e-sport proved especially apparent over the weekend, when two major competitive gaming events took place.

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