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No amount of balancing and changes will make it attractive from Megaomgchen's blog

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No amount of balancing and changes will make it attractive for PVP when the biggest offender is the battle system. Many MMOs have a major pvp scene where people squander hours PVPing for no gain at all since their battle system is fun and engaging whereas RS does all it can to provide GP incentive but nobody is bitig and for good reason.Sure it's just a tiny step up from the previous old school battle program but it's simply not that OSRS gold great and still brings the crappy features from the old. Those attributes being long ticks, grid based placement, point and click on movement and automated trageting which produces combat so clunky and meh if you compared it using latest MMOs so that you won't be getting new players to appreciate it.

Runescape has a restricted player pool. The majority of the OSRS players performed back in the afternoon. So when you look at someone who understood rs in 2005 or 2006, or 2004, during the hayday of player populations, should they have to choose, they'll select a 2007scape game since it's more comfortable. RS3 is an entirely different game, frankly and together with MTX infamy horrible mish mash of images. RS3 is attempting to be something while OSRS and its heritage embrace it can not. Old School has outdated art design, the old combat that fits together with all the grid/0.6 tick system, whilst RS3 tries to go the activity bar route that needs fluid gameflow, which RS3 just does not have. Also it's incredibly old and complex. Try to leap into another MMO that has been happening for some time? Try out maplestory 2 or TERA. You will quickly be overwhelmed with 100 interfaces, exactly like RS3 does. It's a massive turn off. That's not even talking about of the back-end jumble players are supposed to know, that is only the basics.

Another way to check at it, or from a different angle. Jagex has failed at least a dozen occasions of making games in the marketplace. One of the most notable is they were working on a Transformers game at the same point. However, due to the way they used to create matches. They fall short. At the very least. There is a Reddit post that exists that tells of this working environment and it's bleak. Because of the install base they had, the reason EoC worked out in my view is. Its certainly much smaller but a few gave it a shot. For many years myself included. But right now it is like watching your puppers as it's barely able to stand anymore. So exhausted and so tender.

 Selecting combat XP is presently done through game settings and it shouldn't. Move this someplace suitable. Its does not belong in game settings. Newer player here (to RS3, not other variations ) thank you for it. I found some okay (for my reduced degree of ability ) activity bar setups but could not work out the xp part at all, and gave up and moved back to heritage. I will give this a shot agree. I mean it actually goes from a side tab to the preferences. This makes absolutely no sense. It took me five times to buy RuneScape Mobile gold find out where everything was. And there are things I am searching for.

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By Megaomgchen
Added Mar 26

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