A lot of "Classic" players are looking for #nochanges from Alexis's blog

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Bots as well as gold inflation and wow tbc gold the soul-destroying costs of consumerism. "Buffing bosses" doesn't always require more work, but it does mean more obligations to buy more consumables. The players will be forced to Gdkps. Classic was fun. However, AQ and Naxx reduced the enjoyment of the game.

Those were mega server problems. It was quite amazing to have an entire server that had 3.5k users. If you are able to farm your own consumes, there's no need to spend any additional money. Inb4 is too big with nodes. This is a major server issue. Servers that have vanilla-like populations have not had any issues.

Which server? It didn't happen however I am not saying it didn't happen. It happened only in a small amount contrasted with other servers. While I was playing Bloodsail towards the end of it I was playing Thalnos and benediction prior to that. Mankrik on Horde. Alliance on the other three. Bloodsail was less troubled as compared to other servers. Our server was visited by people to buy mats that they could sell on different servers.

Vanilla is more difficult than vanilla, which means there will be no wbuffs, or more difficult bosses for raids. Many complained about that MC was an insult. It has been fixed to a certain extent. They also claim to have fixed the mage boost. This should improve the world's interaction and the leveling experience.

A lot of "Classic" players are looking for #nochanges. Classic+ isn't Classic and will only be appealing to players who don't like vanilla. Modern MMO players are looking for modern designs and older players prefer a simplicity in design. They're not great in best classic wow tbc gold site the game, so it is better to make no modifications.


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By Alexis
Added Mar 2 '22, 11:24PM

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